Construct , Chaotic Evil
Armor Class: 11 Hit Points: 43 (8d6) Speed: walk: 6 sqr. (9m)
Languages: understands the languages of its creator but can’t speak Passive Perception: 10 Proficiency Bonus: 2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Multiattack: The scarecrow makes two claw attacks. Claw: melee attack +3 to hit, reach 1 sqr. (1.5m), one target. 7 (2d4+1) slashing damage. If the target is a creature, it must succeed on a DC 11 Wisdom saving throw or be frightened until the end of the scarecrow’s next turn. Terrifying Glare: The scarecrow targets one creature it can see within 6 sqr. (9m) of it. If the target can see the scarecrow, the target must succeed on a DC 11 Wisdom saving throw or be magically frightened until the end of the scarecrow’s next turn. The frightened target is paralyzed.