Spectator

Aberration , Lawfull Neutral

Armor Class: 14 (natural armor) Hit Points: 38 (6d6) Speed: walk: 0 sqr. (0m), fly: 6 sqr. (9m) (hover)

Skills: perception: +6 Languages: Deep Speech, Undercommon, telepathy 24 sqr. (36m) Passive Perception: 16 Proficiency Bonus: 2

STRDEXCONINTWISCHA
8 (-1)14 (+2)14 (+2)13 (+1)14 (+2)11 (+0)
Actions

Bite: melee attack +1 to hit, reach 1 sqr. (1.5m), one target. 4 (1d6) piercing damage. Eye Rays: The spectator shoots up to two of the following magical eye rays at one or two creatures it can see within 18 sqr. (27m) of it. It can use each ray only once on a turn.

Reactions

Spell Reflection: If the spectator makes a successful saving throw against a spell, or a spell attack misses it, the spectator can choose another creature (including the spellcaster) it can see within 6 sqr. (9m) of it. The spell targets the chosen creature instead of the spectator. If the spell forced a saving throw, the chosen creature makes its own save. If the spell was an attack, the attack roll is rerolled against the chosen creature.