Humanoid (Bullywug) , Chaotic Evil
Armor Class: 14 (natural armor) Hit Points: 54 (10d6) Speed: walk: 5 sqr. (7.5m), swim: 7 sqr. (10.5m)
Skills: athletics: +5, intimidation: +2 Languages: Bullywug Passive Perception: 10 Proficiency Bonus: 2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 10 (+0) |
Multiattack: The berserker makes two melee attacks with its greatclub. Greatclub: melee weapon attack +5 to hit, reach 2 sqr. (3m), one target. Hit: 11 (2d6 + 3) bludgeoning damage. Roar of Fury (Recharge 5-6): The berserker lets out a terrifying roar. Each creature within 4 sqr. (6m) of the berserker that can hear it must succeed on a DC 13 Wisdom saving throw or become frightened for 1 minute. A frightened target can repeat the save at the end of its turn, ending the effect on itself on a success.