Aberration , Chaotic Evil
Armor Class: 16 (natural armor) Hit Points: 79 (11d8) Speed: walk: 6 sqr. (9m), swim: 6 sqr. (9m)
Skills: perception: +4 Languages: understands Deep Speech but can’t speak Passive Perception: 14 Proficiency Bonus: 2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 10 (+0) | 16 (+3) | 5 (-3) | 11 (+0) | 5 (-3) |
Multiattack: The chuul makes two pincer attacks. If the chuul is grappling a creature, the chuul can also use its tentacles once. Pincer: melee attack +6 to hit, reach 2 sqr. (3m), one target. 16 (3d6+4) bludgeoning damage. The target is grappled (escape DC 14) if it is a Large or smaller creature and the chuul doesn’t have two other creatures grappled. Tentacles: One creature grappled by the chuul must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. Until this poison ends, the target is paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.