Fiend (Demon) , Chaotic Evil
Armor Class: 11 (natural armor) Hit Points: 18 (4d4) Speed: walk: 4 sqr. (6m)
Languages: Abyssal, telepathy 12 sqr. (18m) (works only with creatures that understand Abyssal) Passive Perception: 9 Proficiency Bonus: 1
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 12 (+1) | 5 (-3) | 8 (-1) | 3 (-4) |
Multiattack: The dretch makes two attacks: one with its bite and one with its claws. Bite: melee attack +2 to hit, reach 1 sqr. (1.5m), one target. 4 (1d6) piercing damage. Claws: melee attack +2 to hit, reach 1 sqr. (1.5m), one target. 6 (2d4) slashing damage. Fetid Cloud (1/Day): A 2 sqr. (3m) radius of disgusting green gas extends out from the dretch. The gas spreads around corners, and its area is lightly obscured. It lasts for 1 minute or until a strong wind disperses it. Any creature that starts its turn in that area must succeed on a DC 11 Constitution saving throw or be poisoned until the start of its next turn. While poisoned in this way, the target can take either an action or a bonus action on its turn, not both, and can’t take reactions.