Dao

Elemental , Neutral Evil

Armor Class: 18 (natural armor) Hit Points: 111 (15d8) Speed: walk: 6 sqr. (9m), burrow: 6 sqr. (9m), fly: 6 sqr. (9m)

Languages: Terran Passive Perception: 11 Proficiency Bonus: 4

STRDEXCONINTWISCHA
23 (+6)12 (+1)24 (+7)12 (+1)13 (+1)14 (+2)
Actions

Multiattack: The Dao makes two fist attacks or two maul attacks. Fist: melee attack +10 to hit, reach 1 sqr. (1.5m), one target. 26 (4d8+6) bludgeoning damage. Maul: melee attack +10 to hit, reach 1 sqr. (1.5m), one target. 30 (6d6+6) bludgeoning damage. If the target is a Huge or smaller creature, it must succeed on a DC 18 Strength check or be knocked prone.