Elemental , Neutral Evil
Armor Class: 18 (natural armor) Hit Points: 111 (15d8) Speed: walk: 6 sqr. (9m), burrow: 6 sqr. (9m), fly: 6 sqr. (9m)
Languages: Terran Passive Perception: 11 Proficiency Bonus: 4
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 23 (+6) | 12 (+1) | 24 (+7) | 12 (+1) | 13 (+1) | 14 (+2) |
Multiattack: The Dao makes two fist attacks or two maul attacks. Fist: melee attack +10 to hit, reach 1 sqr. (1.5m), one target. 26 (4d8+6) bludgeoning damage. Maul: melee attack +10 to hit, reach 1 sqr. (1.5m), one target. 30 (6d6+6) bludgeoning damage. If the target is a Huge or smaller creature, it must succeed on a DC 18 Strength check or be knocked prone.