Dragon , Chaotic Evil
Armor Class: 16 (natural armor) Hit Points: 34 (5d6) Speed: walk: 6 sqr. (9m), burrow: 3 sqr. (4.5m), fly: 12 sqr. (18m), swim: 6 sqr. (9m)
Skills: perception: +4, stealth: +2 Languages: Draconic Passive Perception: 14 Proficiency Bonus: 2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 5 (-3) | 10 (+0) | 11 (+0) |
Bite: melee attack +4 to hit, reach 1 sqr. (1.5m), one target. 8 (1d10+2) piercing damage plus 2 (1d4) cold damage. Cold Breath (Recharge 5): The dragon exhales an icy blast of hail in a 3 sqr. (4.5m) cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.