Dragon , Chaotic Evil
Armor Class: 17 (natural armor) Hit Points: 97 (14d8) Speed: walk: 8 sqr. (12m), burrow: 4 sqr. (6m), fly: 16 sqr. (24m), swim: 8 sqr. (12m)
Skills: perception: +6, stealth: +3 Languages: Common, Draconic Passive Perception: 16 Proficiency Bonus: 3
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 18 (+4) | 6 (-2) | 11 (+0) | 12 (+1) |
Multiattack: The dragon makes three attacks: one with its bite and two with its claws. Bite: melee attack +7 to hit, reach 2 sqr. (3m), one target. 22 (3d10+4) piercing damage plus 4 (1d8) cold damage. Claw: melee attack +7 to hit, reach 1 sqr. (1.5m), one target. 16 (3d6+4) slashing damage. Cold Breath (Recharge 5): The dragon exhales an icy blast in a 6 sqr. (9m) cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.