Drow

Humanoid (Elf) , Neutral Evil

Armor Class: 15 (chain shirt) Hit Points: 22 (3d6) Speed: walk: 6 sqr. (9m)

Skills: perception: +2, stealth: +4 Languages: Elvish, Undercommon Passive Perception: 12 Proficiency Bonus: 1

STRDEXCONINTWISCHA
10 (+0)14 (+2)10 (+0)11 (+0)11 (+0)12 (+1)
Actions

Shortsword: melee attack +4 to hit, reach 1 sqr. (1.5m), one target. 6 (1d6+2) piercing damage. Hand Crossbow: ranged attack +4 to hit, range 30/24 sqr. (36m), one target. 6 (1d6+2) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more, the target is also unconscious while poisoned in this way. The target wakes up if it takes damage or if another creature takes an action to shake it awake.