Humanoid (Elf) , Neutral Evil
Armor Class: 12 or 15 (with mage armor) Hit Points: 50 (10d6) Speed: walk: 6 sqr. (9m)
Skills: arcana: +6, deception: +4, perception: +4, stealth: +5 Languages: Elvish, Undercommon Passive Perception: 14 Proficiency Bonus: 3
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Staff: melee attack +2 to hit, reach 1 sqr. (1.5m), one target. 8 (2d6) bludgeoning damage, or 3 (1d8-1) bludgeoning damage if used with two hands, plus 3 (1d6) poison damage. Summon Demon (1/Day): The drow magically summons a quasit, or attempts to summon a shadow demon with a 50% summoning chance chance of success. The summoned demon appears in an unoccupied space within 12 sqr. (18m) of its summoner, acts as an ally of its summoner, and can’t summon other demons. It remains for 10 minutes, until it or its summoner dies, or until its summoner dismisses it as an action.