Elemental , Neutral
Armor Class: 16 (natural armor) Hit Points: 56 (9d6) Speed: walk: 3 sqr. (4.5m) (6 sqr. (9m) when rolling, 12 sqr. (18m) rolling downhill)
Languages: Terran Passive Perception: 11 Proficiency Bonus: 3
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 14 (+2) | 20 (+5) | 11 (+0) | 12 (+1) | 11 (+0) |
Slam: melee attack +8 to hit, reach 1 sqr. (1.5m), one target. 17 (3d6+5) bludgeoning damage. Animate Boulders (1/Day): The galeb duhr magically animates up to two boulders it can see within 12 sqr. (18m) of it. A boulder has statistics like those of a galeb duhr, except it has Intelligence 1 and Charisma 1, it can’t be charmed or frightened, and it lacks this action option. A boulder remains animated as long as the galeb duhr maintains concentration, up to 1 minute (as if concentrating on a spell).