Assassin

Humanoid (Any race) , Any Evil

Armor Class: 15 (studded leather armor) Hit Points: 62 (12d6) Speed: walk: 6 sqr. (9m)

Skills: acrobatics: +6, deception: +3, perception: +3, stealth: +9 Languages: Thieves’ cant plus any two languages Passive Perception: 13 Proficiency Bonus: 3

STRDEXCONINTWISCHA
11 (+0)16 (+3)14 (+2)13 (+1)11 (+0)10 (+0)
Actions

Multiattack: The assassin makes two shortsword attacks. Shortsword: melee attack +6 to hit, reach 1 sqr. (1.5m), one target. 15 (3d6+3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one. Light Crossbow: ranged attack +6 to hit, range 80/64 sqr. (96m), one target. 18 (3d8+3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.