Undead , Chaotic Evil
Armor Class: 12 Hit Points: 25 (3d6) Speed: walk: 8 sqr. (12m)
Skills: stealth: +4 Passive Perception: 10 Proficiency Bonus: 1
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 13 (+1) | 6 (-2) | 10 (+0) | 8 (-1) |
Strength Drain: melee attack +4 to hit, reach 1 sqr. (1.5m), one creature. 10 (2d6+2) necrotic damage, and the target’s Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. If a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.