Beast , Unaligned
Armor Class: 14 (natural armor) Hit Points: 88 (9d10) Speed: walk: 6 sqr. (9m), swim: 10 sqr. (15m)
Skills: stealth: +5 Passive Perception: 10 Proficiency Bonus: 3
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 21 (+5) | 9 (-1) | 17 (+3) | 2 (-4) | 10 (+0) | 7 (-2) |
Multiattack: The crocodile makes two attacks: one with its bite and one with its tail. Bite: melee attack +8 to hit, reach 1 sqr. (1.5m), one target. 29 (4d10+5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can’t bite another target. Tail: melee attack +8 to hit, reach 2 sqr. (3m), one target not grappled by the crocodile. 20 (3d8+5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.