Beast , Unaligned
Armor Class: 15 (natural armor) Hit Points: 57 (7d8) Speed: walk: 8 sqr. (12m)
Passive Perception: 9 Proficiency Bonus: 2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 15 (+2) | 1 (-5) | 9 (-1) | 3 (-4) |
Multiattack: The scorpion makes three attacks: two with its claws and one with its sting. Claw: melee attack +4 to hit, reach 1 sqr. (1.5m), one target. 7 (1d8+2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target. Sting: melee attack +4 to hit, reach 1 sqr. (1.5m), one creature. 8 (1d10+2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.