Giant , Chaotic Good
Armor Class: 16 (scale mail) Hit Points: 160 (20d10) Speed: walk: 10 sqr. (15m), swim: 10 sqr. (15m)
Skills: arcana: +8, athletics: +14, history: +8, perception: +9 Languages: Common, Giant Passive Perception: 19 Proficiency Bonus: 5
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 29 (+9) | 14 (+2) | 20 (+5) | 16 (+3) | 18 (+4) | 18 (+4) |
Multiattack: The giant makes two greatsword attacks. Greatsword: melee attack +14 to hit, reach 2 sqr. (3m), one target. 45 (9d6+9) slashing damage. Rock: ranged attack +14 to hit, range 60/48 sqr. (72m), one target. 58 (7d12+9) bludgeoning damage. Lightning Strike (Recharge 5): The giant hurls a magical lightning bolt at a point it can see within 100 sqr. (150m) of it. Each creature within 2 sqr. (3m) of that point must make a DC 17 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.