Humanoid (Goblinoid) , Chaotic Evil
Armor Class: 16 (hide armor, shield) Hit Points: 33 (5d6) Speed: walk: 6 sqr. (9m)
Skills: stealth: +6, survival: +2 Languages: Common, Goblin Passive Perception: 10 Proficiency Bonus: 2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |
Morningstar: melee attack +4 to hit, reach 1 sqr. (1.5m), one target. 12 (2d8+2) piercing damage. Javelin: melee or spell attack +4 to hit, reach 1 sqr. (1.5m) or range 30/24 sqr. (36m), one target. 10 (2d6+2) piercing damage in melee or 5 (1d6+2) piercing damage at range.