Goblin Boss

Humanoid (Goblinoid) , Neutral Evil

Armor Class: 17 (chain shirt, shield) Hit Points: 23 (6d4) Speed: walk: 6 sqr. (9m)

Skills: stealth: +6 Languages: Common, Goblin Passive Perception: 9 Proficiency Bonus: 2

STRDEXCONINTWISCHA
10 (+0)14 (+2)10 (+0)10 (+0)8 (-1)10 (+0)
Actions

Multiattack: The goblin makes two attacks with its scimitar. The second attack has disadvantage. Scimitar: melee attack +4 to hit, reach 1 sqr. (1.5m), one target. 6 (1d6+2) slashing damage. Javelin: melee or spell attack +2 to hit, reach 1 sqr. (1.5m) or range 30/24 sqr. (36m), one target. 4 (1d6) piercing damage.

Reactions

Redirect Attack: When a creature the goblin can see targets it with an attack, the goblin chooses another goblin within 1 sqr. (1.5m) of it. The two goblins swap places, and the chosen goblin becomes the target instead.