Goblinoids, Worg

Monstrosity , Neutral Evil

Armor Class: 13 (natural armor) Hit Points: 39 (4d8) Speed: walk: 10 sqr. (15m)

Skills: perception: +4 Languages: Goblin, Worg Passive Perception: 14 Proficiency Bonus: 1

STRDEXCONINTWISCHA
16 (+3)13 (+1)13 (+1)7 (-2)11 (+0)8 (-1)
Actions

Bite: melee attack +5 to hit, reach 1 sqr. (1.5m), one target. 11 (2d6+3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.