Lamia

Monstrosity , Chaotic Evil

Armor Class: 13 (natural armor) Hit Points: 87 (13d8) Speed: walk: 6 sqr. (9m)

Skills: deception: +7, insight: +4, stealth: +3 Languages: Abyssal, Common Passive Perception: 12 Proficiency Bonus: 2

STRDEXCONINTWISCHA
16 (+3)13 (+1)15 (+2)14 (+2)15 (+2)16 (+3)
Actions

Multiattack: The lamia makes two attacks: one with its claws and one with its dagger or Intoxicating Touch. Claws: melee attack +5 to hit, reach 1 sqr. (1.5m), one target. 21 (3d10+3) slashing damage. Dagger: melee attack +5 to hit, reach 1 sqr. (1.5m), one target. 9 (2d4+3) piercing damage. Intoxicating Touch: melee spell +5 to hit, reach 1 sqr. (1.5m), one creature. The target is magically cursed for 1 hour. Until the curse ends, the target has disadvantage on Wisdom saving throws and all ability checks.