Werebear

Humanoid (Human, shapechanger) , Neutral Good

Armor Class: 10 (in humanoid form) or 11 (natural armor) Hit Points: 89 (18d6) Speed: walk: 6 sqr. (9m) (8 sqr. (12m), climb 6 sqr. (9m) in bear or hybrid form)

Skills: perception: +7 Languages: Common (can’t speak in bear form) Passive Perception: 17 Proficiency Bonus: 3

STRDEXCONINTWISCHA
19 (+4)10 (+0)17 (+3)11 (+0)12 (+1)12 (+1)
Actions

Multiattack: In bear form, the werebear makes two claw attacks. In humanoid form, it makes two greataxe attacks. In hybrid form, it can attack like a bear or a humanoid. Bite (Bear or Hybrid Form Only): melee attack +7 to hit, reach 1 sqr. (1.5m), one target. 22 (3d10+4) piercing damage. If the target is a humanoid, it must succeed on a DC 14 Constitution saving throw or be cursed with werebear lycanthropy. Claw (Bear or Hybrid Form Only): melee attack +7 to hit, reach 1 sqr. (1.5m), one target. 19 (3d8+4) slashing damage. Greataxe (Humanoid or Hybrid Form Only): melee attack +7 to hit, reach 1 sqr. (1.5m), one target. 18 (2d12+4) slashing damage.