Wererat

Humanoid (Human, shapechanger) , Lawfull Evil

Armor Class: 12 Hit Points: 36 (6d6) Speed: walk: 6 sqr. (9m)

Skills: perception: +2, stealth: +4 Languages: Common (can’t speak in rat form) Passive Perception: 12 Proficiency Bonus: 2

STRDEXCONINTWISCHA
10 (+0)15 (+2)12 (+1)11 (+0)10 (+0)8 (-1)
Actions

Multiattack (Humanoid or Hybrid Form Only): The wererat makes two attacks, only one of which can be a bite. Bite (Rat or Hybrid Form Only): melee attack +4 to hit, reach 1 sqr. (1.5m), one target. 5 (1d4+2) piercing damage. If the target is a humanoid, it must succeed on a DC 11 Constitution saving throw or be cursed with wererat lycanthropy. Shortsword (Humanoid or Hybrid Form Only): melee attack +4 to hit, reach 1 sqr. (1.5m), one target. 6 (1d6+2) piercing damage. Hand Crossbow (Humanoid or Hybrid Form Only): ranged attack +4 to hit, range 30/24 sqr. (36m), one target. 6 (1d6+2) piercing damage.