Elemental , Neutral Evil
Armor Class: 12 Hit Points: 20 (5d4) Speed: walk: 6 sqr. (9m), fly: 6 sqr. (9m)
Skills: perception: +2, stealth: +4 Languages: Auran, Terran Passive Perception: 12 Proficiency Bonus: 1
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 10 (+0) |
Claws: melee attack +4 to hit, reach 1 sqr. (1.5m), one creature. 5 (1d4+2) slashing damage. Blinding Breath (Recharge 6): The mephit exhales a 3 sqr. (4.5m) cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.