Elemental , Neutral Evil
Armor Class: 11 Hit Points: 23 (6d4) Speed: walk: 6 sqr. (9m), fly: 6 sqr. (9m)
Skills: perception: +2, stealth: +3 Languages: Aquan, Auran Passive Perception: 12 Proficiency Bonus: 1
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Claws: melee attack +3 to hit, reach 1 sqr. (1.5m), one creature. 4 (1d4+1) slashing damage plus 2 (1d4) cold damage. Frost Breath (Recharge 6): The mephit exhales a 3 sqr. (4.5m) cone of cold air. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 5 (2d4) cold damage on a failed save, or half as much damage on a successful one.