Ice Mephit

Elemental , Neutral Evil

Armor Class: 11 Hit Points: 23 (6d4) Speed: walk: 6 sqr. (9m), fly: 6 sqr. (9m)

Skills: perception: +2, stealth: +3 Languages: Aquan, Auran Passive Perception: 12 Proficiency Bonus: 1

STRDEXCONINTWISCHA
7 (-2)13 (+1)10 (+0)9 (-1)11 (+0)12 (+1)
Actions

Claws: melee attack +3 to hit, reach 1 sqr. (1.5m), one creature. 4 (1d4+1) slashing damage plus 2 (1d4) cold damage. Frost Breath (Recharge 6): The mephit exhales a 3 sqr. (4.5m) cone of cold air. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 5 (2d4) cold damage on a failed save, or half as much damage on a successful one.