Merfolk

Humanoid (Merfolk) , Neutral

Armor Class: 11 Hit Points: 20 (2d6) Speed: walk: 2 sqr. (3m), swim: 8 sqr. (12m)

Skills: perception: +2 Languages: Aquan, Common Passive Perception: 12 Proficiency Bonus: 1

STRDEXCONINTWISCHA
10 (+0)13 (+1)12 (+1)11 (+0)11 (+0)12 (+1)
Actions

Spear: melee or spell attack +2 to hit, reach 1 sqr. (1.5m) or range 20/12 sqr. (18m), one target. 4 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.