Aberration , Neutral Evil
Armor Class: 15 (natural armor) Hit Points: 40 (6d6) Speed: walk: 6 sqr. (9m)
Skills: arcana: +3, insight: +4, perception: +2, stealth: +5 Languages: Undercommon Passive Perception: 12 Proficiency Bonus: 2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 8 (-1) |
Multiattack: The nothic makes two claw attacks. Claw: melee attack +4 to hit, reach 1 sqr. (1.5m), one target. 7 (1d6+3) slashing damage. Rotting Gaze: The nothic targets one creature it can see within 6 sqr. (9m) of it. The target must succeed on a DC 12 Constitution saving throw against this magic or take 10 (3d6) necrotic damage. Weird Insight: The nothic targets one creature it can see within 6 sqr. (9m) of it. The target must contest its Charisma (Deception) check against the nothic’s Wisdom (Insight) check. If the nothic wins, it magically learns one fact or secret about the target. The target automatically wins if it is immune to being charmed.