Monstrosity , Unaligned
Armor Class: 13 (natural armor) Hit Points: 43 (5d8) Speed: walk: 6 sqr. (9m), climb: 6 sqr. (9m)
Skills: stealth: +6 Passive Perception: 10 Proficiency Bonus: 2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 12 (+1) | 6 (-2) | 10 (+0) | 6 (-2) |
Bite: melee attack +4 to hit, reach 1 sqr. (1.5m), one creature. 8 (1d10+2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.