Shambling Mound

Plant , Unaligned

Armor Class: 15 (natural armor) Hit Points: 104 (16d8) Speed: walk: 4 sqr. (6m), swim: 4 sqr. (6m)

Skills: stealth: +2 Passive Perception: 10 Proficiency Bonus: 3

STRDEXCONINTWISCHA
18 (+4)8 (-1)16 (+3)5 (-3)10 (+0)5 (-3)
Actions

Multiattack: The shambling mound makes two slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shambling mound uses its Engulf on it. Slam: melee attack +7 to hit, reach 1 sqr. (1.5m), one target. 19 (3d8+4) bludgeoning damage. Engulf: The shambling mound engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound’s turns or take 13 (2d8+4) bludgeoning damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.