Undead , Chaotic Evil
Armor Class: 12 Hit Points: 30 (5d6) Speed: walk: 6 sqr. (9m)
Languages: Common Passive Perception: 10 Proficiency Bonus: 2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 7 (-2) | 10 (+0) | 6 (-2) |
Bite: melee attack +2 to hit, reach 1 sqr. (1.5m), one creature. 10 (2d6+2) piercing damage. Claws: melee attack +4 to hit, reach 1 sqr. (1.5m), one target. 8 (2d4+2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.