Monstrosity , Lawfull Neutral
Armor Class: 17 (natural armor) Hit Points: 104 (16d8) Speed: walk: 8 sqr. (12m), fly: 12 sqr. (18m)
Skills: arcana: +12, history: +12, perception: +8, religion: +8 Languages: Common, Sphinx Passive Perception: 18 Proficiency Bonus: 4
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 16 (+3) | 18 (+4) | 18 (+4) | 18 (+4) |
Multiattack: The sphinx makes two claw attacks. Claw: melee attack +8 to hit, reach 1 sqr. (1.5m), one target. 24 (4d8+4) slashing damage.
This creature can take 3 legendary actions. It can take one legendary action at a time at the end of another’s creatures turn. This creature regains spent legendary actions at the start of it’s turn. Claw Attack: The sphinx makes one claw attack. Teleport (Costs 2 Actions): The sphinx magically teleports, along with any equipment it is wearing or carrying, up to 24 sqr. (36m) to an unoccupied space it can see. Cast a Spell (Costs 3 Actions): The sphinx casts a spell from its list of prepared spells, using a spell slot as normal.