Beast , Unaligned
Armor Class: 14 (natural armor) Hit Points: 4 (1d3) Speed: walk: 2 sqr. (3m), fly: 8 sqr. (12m)
Passive Perception: 9 Proficiency Bonus: 1
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 16 (+3) | 11 (+0) | 2 (-4) | 8 (-1) | 6 (-2) |
Blood Drain: melee attack +5 to hit, reach 1 sqr. (1.5m), one creature. 6 (1d4+3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn’t attack. Instead, at the start of each of the stirge’s turns, the target loses 5 (1d4) hit points due to blood loss. The stirge can detach itself by spending 1 sqr. (1.5m) of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.