Humanoid (Troglodyte) , Chaotic Evil
Armor Class: 13 (natural armor, enhanced by agility) Hit Points: 38 (6d6) Speed: walk: 6 sqr. (9m)
Skills: stealth: +4, survival: +4 Languages: Troglodyte, Common Passive Perception: : 12 Proficiency Bonus: : 2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 14 (+2) | 6 (-2) | 12 (+1) | 6 (-2) |
Multiattack: The troglodyte makes three attacks: one with its bite and two with its claws. Bite: melee attack +5 to hit, reach 1 sqr. (1.5m), one target. 6 (1d6+3) piercing damage. Claw: melee attack +5 to hit, reach 1 sqr. (1.5m), one target. 6 (1d6+3) slashing damage. Poisoned Sting (Recharge 5-6): The troglodyte makes a ranged attack with a poisoned stinger. Ranged attack +4 to hit, range 10 sqr. (15m), one target. On a hit, the target must succeed on a DC 12 Constitution saving throw or take 10 (3d6) poison damage and be poisoned for 1 minute.