Humanoid (Troglodyte) , Chaotic Evil
Armor Class: 14 (natural armor) Hit Points: 46 (8d6) Speed: walk: 6 sqr. (9m)
Skills: arcana: +3, medicine: +4, stealth: +3 Languages: Troglodyte, Common Passive Perception: : 13 Proficiency Bonus: : 2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 8 (-1) |
Multiattack: The troglodyte makes two attacks: one with its bite and one with its claws. Bite: melee attack +5 to hit, reach 1 sqr. (1.5m), one target. 6 (1d6+3) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. Claw: melee attack +5 to hit, reach 1 sqr. (1.5m), one target. 7 (1d6+4) slashing damage. Toxic Blast (Recharge 5-6): The troglodyte releases a burst of poisonous energy in a 10 sqr. (15m) cone. Each creature in the area must make a DC 13 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much on a successful one.