Winter Wolf

Monstrosity , Neutral Evil

Armor Class: 13 (natural armor) Hit Points: 71 (10d8) Speed: walk: 10 sqr. (15m)

Skills: perception: +5, stealth: +3 Languages: Common, Giant, Winter Wolf Passive Perception: 15 Proficiency Bonus: 2

STRDEXCONINTWISCHA
18 (+4)13 (+1)14 (+2)7 (-2)12 (+1)8 (-1)
Actions

Bite: melee attack +6 to hit, reach 1 sqr. (1.5m), one target. 12 (2d6+4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone. Cold Breath (Recharge 5): The wolf exhales a blast of freezing wind in a 3 sqr. (4.5m) cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 18 (4d8) cold damage on a failed save, or half as much damage on a successful one.