Arcanaloth

Fiend (Yugoloth) , Neutral Evil

Armor Class: 17 (natural armor) Hit Points: 78 (16d6) Speed: walk: 6 sqr. (9m), fly: 6 sqr. (9m)

Skills: arcana: +13, deception: +11, insight: +11, perception: +7 Languages: all, telepathy 24 sqr. (36m) Passive Perception: 17 Proficiency Bonus: 4

STRDEXCONINTWISCHA
17 (+3)12 (+1)14 (+2)20 (+5)16 (+3)17 (+3)
Actions

Claws: melee attack +7 to hit, reach 1 sqr. (1.5m), one target. 18 (5d4+3) slashing damage. The target must make a DC 14 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. Teleport: The arcanaloth magically teleports, along with any equipment it is wearing or carrying, up to 12 sqr. (18m) to an unoccupied space it can see.