A realm of proud goblinoid clans, Darguun balances rivalries with a code of honor in blood. Savage raids are as likely as grand war councils, and every warrior seeks to prove their worth by spear or song.
Cities and Settlements: Clan encampments within thick‐wooded glades or crag‐lined valleys. Each holds a war‐circle and great fire‐pit for oath‐swearing, with runed totems marking clan allegiances.
Languages: Goblinish, Orcish, Dwarvish
Skills and/or Tools: Choose 2 from Athletics, Survival, Animal Handling
Clan Tactics: When you and at least one ally are within 1 sqr. (1.5m) of the same enemy, you gain advantage on one weapon attack roll per turn.