Nomadic

Nomadic caravaneers bound to the open road, these wanderers forge their identities in constant motion trading tales and treasures beneath endless skies. Encampments of brightly colored wagons and sturdy tents form ever shifting oases on dusty trails, where storytellers spin legends by firelight and merchants haggle over silks and spices pilfered from distant realms. Guided by seasoned scouts and revered elders, they navigate shifting dunes and hidden passes with uncanny intuition, honoring the road as both home and teacher. Every clan member whether horsebreaker, healer, or horizon seeker shares in the freedom and responsibility of life on the move, forging resilient bonds that endure across leagues of wind-swept plains and starlit nights.

Cities and Settlements: Nomadic cultures rarely settle in permanent locations, instead forming traveling caravans or temporary camps. Their “cities” are often a collection of wagons, tents, and communal spaces that can be set up and broken down quickly. Trade is essential to their way of life, with camps often becoming vibrant marketplaces. The social structure is fluid, relying on respected elders or skilled leaders. Festivals and storytelling events serve to strengthen bonds within and between traveling groups.

Languages: Commerce Language, Halfling, Gnomish

Skills and/or Tools: Choose 2 from Survival, Performance, Navigator Tools

Wanderer’s Resistance: When you complete a short rest, you can reduce your exhaustion level by one. Once used, you can’t reduce your exhaustion level in this way again until you complete a long rest.