Armor (heavy) Very Rare (14.000 gp)
This imposing armor is designed for battlefield champions, imbued with divine or dark power depending on the wearer’s alignment. The Champion’s Bulwark grants a +1 bonus to AC and holds 7 charges, which recharge at dawn with 1d6+1 charges restored.
The wearer can use a charge after hitting a target in melee combat, but only one charge can be used per hit:
Bless: After hitting a target, the wearer can use 1 charge to gain 5 temporary hit points.
Punishment: After hitting a target, the wearer can use 1 charge to deal an additional 1d6 radiant or necrotic damage (based on the wearer’s alignment) the damge roll for this attack.