The smallfolk are a resilient people who rely on community, intelligence, and adaptability to thrive in a world fraught with dangers. Despite their long history, they are often overlooked in historical records, as they rarely pose a threat to more powerful groups.
What sets the smallfolk apart is their remarkable connection to the earth, which varies depending on how individual groups choose to express it. Some, like the gnomes, have developed thriving underground communities, while others, such as the halflings, have created vibrant farming societies above ground. Regardless of where they live, smallfolk are known for their enthusiasm and resourcefulness in improving their surroundings.
Their homes are often filled with delightful comforts and conveniences, a testament to their ingenuity and hard work. While some smallfolk contentedly stay close to home, others are driven by an insatiable spirit of adventure, traveling the world or settling in unexpected places. Their ability to fit in anywhere and bounce back from adversity has been key to their success and widespread dispersal across the globe.
Age: Smallfolk reach adulthood around 20 and typically live to be around 150 years old, though gnomes sometimes live twice as long.
Size: Your size is Small. Smallfolk are rarely more than 1 meter tall and average about 20 kilograms in weight.
Speed: Your base walking speed is 5 sqr. (7.5m).
Grounded: Once per day, when you fail a save, you can reroll the die and use the new roll. Regardless of whether the new roll is a success or failure, you generate 1 Luck.
Small Stature: You can move through the space of any creature that size is greater than yours. You can also attempt to hide when you are obscured by a creature of Medium or larger size.
Natural Adaptation: You inherited one of the following unique traits, determined by whether your characteristics are gnomish or halfling: