Arms of hadar

1st Level Wyrd Conjuration

Casting Time: 1 action

Range: 2 sqr. (3m)

Components: V, S

Duration: instantaneous

You invoke the power of Hadar, the Dark Hunger. Tendrils of dark energy erupt from you and batter all creatures within 2 sqr. (3m) of you. Each creature in that area must make a Strength saving throw. On a failed save, a target takes 2d6 necrotic damage and can’t take reactions until its next turn. On a successful save, the creature takes half damage, but suffers no other effect.