Gust of wind

2nd Level Arcane, Primordial and Wyrd Evocation

Casting Time: 1 action

Range: 12 sqr. (18m)

Components: V, S, M (a legume seed)

Duration: 1 minute

A line of strong wind 12 sqr. (18m) long and 2 sqr. (3m) wide blasts from you in a direction you choose for the spell’s duration. Each creature that starts its turn in the line must succeed on a Strength saving throw or be pushed 3 sqr. (5m) away from you in a direction following the line.

Any creature in the line must spend 0 sqr. (1m) of movement for every 0 sqr. (0m) it moves when moving closer to you.

The gust disperses gas or vapor, and it extinguishes candles, torches, and similar unprotected flames in the area. It causes protected flames, such as those of lanterns, to dance wildly and has a 50% effect chance to extinguish them.

As a bonus action on each of your turns before the spell ends, you can change the direction in which the line blasts from you.