Nevitash’s radiant step

2nd Level Divine Conjuration (named)

Casting Time: 1 action

Range: 18 sqr. (27m)

Components: V

Duration: instantaneous

You teleport yourself to an unoccupied space you can see within range. Immediately after you disappear, a thunderous boom sounds, and each creature within 2 sqr. (3m) of the space you left must make a Constitution saving throw, taking 3d10 radiant damage on a failed save, or half as much damage on a successful one. The thunder can be heard from up to 30 sqr. (45m) away.

You can bring along objects as long as their weight doesn’t exceed what you can carry. You can also teleport one willing creature of your size or smaller who is carrying gear up to its carrying capacity. The creature must be within 5 feet of you when you cast this spell, and there must be an unoccupied space within 5 feet of your destination space for the creature to appear in, otherwise, the creature is left behind.

At Higher Levels. When you cast this spell using a spell of 3nd level or higher, the damage increases by 1d10 for each level above 2nd.