Ray of sickness

1st Level Arcane and Wyrd Necromancy

Casting Time: 1 action

Range: 12 sqr. (18m)

Components: V, S

Duration: instantaneous

A ray of sickening greenish energy lashes out toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn.