Sunbeam

6th Level Primordial Evocation

Casting Time: 1 action

Range: 12 sqr. (18m)

Components: V, S, M (a magnifying glass)

Duration: 1 minute

A beam of brilliant light flashes out from your hand in a 1 sqr. (2m)-wide, 12 sqr. (18m)-long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn’t blinded by this spell. Undead and oozes have disadvantage on this saving throw.

You can create a new line of radiance as your action on any turn until the spell ends.

For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 6 sqr. (9m) radius and dim light for an additional 6 sqr. (9m). This light is sunlight.