2nd Level Arcane and Wyrd Evocation (named)
Casting Time: 1 action
Range: 18 sqr. (27m)
Components: V, S, M (a piece of ice or a small white rock chip)
Duration: instantaneous
A flurry of magic snowballs erupts from a point you choose within range. Each creature in a 1 sqr. (2m)-radius sphere centered on that point must make a Dexterity saving throw. A creature takes 3d6 cold damage on a failed save, or half as much damage on a successful one.