Wrestling mastery
Martial talent
Prerequisite: Strength 15 or Higher, Character Level 4 or Higher
You are an expert at grappling and close-quarters combat. You gain the following benefits:
- You have advantage on checks to initiate or escape a grapple and advantage on attack rolls against creatures you are grappling.
- When a creature starts its turn grappling or being grappled by you, it takes bludgeoning damage equal to your Strength modifier.
- As an action, you can attempt to twist a grappled creature into a dangerous position. Make a Strength (Athletics) check contested by the target’s Strength (Athletics) or Dexterity (Acrobatics) check. If you succeed, the target is restrained until the grapple ends.